LESSON–3 : MOTION IN A PLANE
ADDITIONAL MATERIALS – 2
ADVANCED PROBLEMS + THINKING TRICKS
🔹 PART–A : ADVANCED PRACTICE PROBLEMS (10)
Problem 1: A vector has components 5î − 12ĵ. Find its magnitude.
Answer:
|A| = √(5² + 12²) = √169 = 13
Problem 2: Find the angle made by vector 3î + √3 ĵ with x-axis.
Answer:
tanθ = (√3) / 3
θ = 30°
Problem 3: A projectile is thrown with velocity 20 m/s at 60°. Find its time of flight. (g = 10 m/s²)
Answer:
T = (2u sinθ)/g
= (2 × 20 × sin60°)/10
= 3.46 s
Problem 4: Find the maximum height reached by the projectile in Problem–3.
Answer:
H = (u² sin²θ)/(2g)
= (400 × 3/4) / 20 = 15 m
Problem 5: Two projectiles are projected with same speed. One at 30° and the other at 60°. Which one stays longer in air?
Answer:
Time of flight ∝ sinθ
Since sin60° > sin30°,
60° projectile stays longer.
Problem 6: A body is projected horizontally from a tower of height 45 m. Find the time taken to reach the ground. (g = 10 m/s²)
Answer:
h = ½gt²
45 = 5t²
t = 3 s
Problem 7: Find the horizontal distance covered in Problem–6 if horizontal velocity is 10 m/s.
Answer:
Distance = u × t = 10 × 3 = 30 m
Problem 8: Two cars move perpendicular to each other with speeds 20 m/s and 15 m/s. Find the magnitude of relative velocity.
Answer:
Relative velocity = √(20² + 15²)
= √625 = 25 m/s
Problem 9: At what angle should a projectile be thrown to get maximum range?
Answer:
45°
Problem 10: What is the acceleration of a projectile at the highest point?
Answer:
Acceleration = g downward
It is not zero.
🔹 PART–B : ADVANCED THINKING TRICKS
🎯 Trick 1: Time of Flight Depends Only on Vertical Motion
Horizontal velocity does not affect time of flight. Only vertical component decides it.
🎯 Trick 2: Use sinθ Logic Instead of Formula
If speed is same:
- Higher angle → more time in air
- Lower angle → less time in air
🎯 Trick 3: Complementary Angle Shortcut
Angles θ and (90° − θ):
- Same range
- Different time of flight
🎯 Trick 4: Perpendicular Velocities
If velocities are perpendicular:
Resultant = √(v₁² + v₂²)
🎯 Trick 5: Highest Point Rule
At highest point:
- Vertical velocity = 0
- Horizontal velocity ≠ 0
- Acceleration always acts downward
🏆 FINAL PRACTICE ADVICE
If you solve **Additional–1 + Additional–2** fully, you will be able to handle any Intermediate-level problem and many IIT-level basic problems from this chapter.
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